Views: 0 Author: Site Editor Publish Time: 2023-03-18 Origin: Site
According to the design draft, determine the size and proportion of the sample
Before making a drawing, be sure to determine the size of the sample you make, and determine the scale of the drawing according to the size.At the same time, according to the sample size, determine the proportion of each part of the physical sample.The pattern of the toy should start from the whole, from the big board, generally from the main body, so that it is easy to develop other boards based on this, and it is easy to modify.
The toy pattern is connected with the three-dimensional space
Fabric toy paper pattern is to turn the plan into a three-dimensional shape, which requires the designer to have a certain spatial imagination when drawing the picture, and express these on paper.The size, direction, and shape of the arc can reflect the designer's level.On the surface, the full and round dolls in the back row can better reflect mature experience and skills.For example, the head of an ordinary plush doll should be round on the front, full on the cheeks, round and full on the side, slightly upturned at the tip of the mouth, wide and smooth on the forehead, similar to how cute the head is.
These on paper must be very delicate and very conceivedn, which also contains some design skills and experience.We can simply understand that three faces form a three-dimensional space, which can be understood as head, body and legs.Therefore, in terms of paper textures, designers should open up the combination of paper textures from the perspective of three-dimensional space.As for those simulated patterns, it is a little more complicated, and the basic principle is like this.
The Influence of Toy Painting on Designer Patterns
Generally, the pattern is cut out through the side, front, and bottom. Designers can draw these toys, which is very helpful to the pattern. I don’t pay attention to the shape of the pattern deliberately, which will give up the bottom line, which is counterproductive. But the pattern shape of the toy is based on The shape of the toy figure is determined, and the proportion of the toy figure is appropriate. Relatively speaking, the proportion of the pattern will also be appropriate.This can reduce the number of toy trials, improve efficiency (some large pieces can be taken directly from toy drawings), and save materials. Therefore, toy pattern designers should constantly strengthen their ability of drawing and modeling.
The relationship between toy pattern and production
The pattern designed by a mature designer should be vivid and concise, which is convenient for the factory to produce in batches, does not bring production difficulties to the factory, and minimizes some complicated manual work, so that the production can be completed smoothly.A good and mature sample should be lovely in shape, correct and reasonable in proportion, simple in pattern and image, which is conducive to making typesetting and cutting, saving materials and low production cost.
Toy pattern and safety relationship
The safety of paper patterns mainly refers to the safety of the combination of toy accessories, especially the belts, scarves, cloth buttons, and clip strips of baby toys. Designers must consider safety issues. When designing paper patterns, not only must To achieve your own goals: image and beauty should be pasted on the toy as much as possible to expose the gap, so that the baby's little finger cannot be put in or pulled down.Because children are toys that are easy to tear, some patterns of the designer did not take into account the grain direction of the fabric and the physical characteristics of the pattern, but made some openings, arcs, and paper fabric textures that are easy to expand as diagonal * positions etc., it is easy to tear the toy away, revealing the stuffing and causing harm to children.Therefore, when designing a pattern, the designer must take safety issues into consideration and improve the pattern.
Strictly speaking, toy unpacking technology is a process of observation, analysis, segmentation, calculation, and development.Whether it is a simple shape or a complex shape, we can follow this step and process it step by step.Just like we do an arithmetic problem, know the structure principle, know how to use various formulas and theorems to perform geometric operations, everything is so simple.The difficulty lies in the visualization of the space and the division of the toy shapes.Without good three-dimensional imagination, it is impossible to establish a complete structural awareness.
So there's nowhere to start the segmentation, and the other thing is, you have the structure and the 3D form of the toy, but you don't know which part is best for doing the segmentation.